Two new players joined our group at the last session. This is a photo one of them took, and also a picture of a dragon that was awesomely painted by one of our talented players. They ran from the dragon. it was the right thing to do. Recap of that to come.
Monday, September 12, 2016
Thursday, September 1, 2016
Some Sleekfront Fun Facts
Sleekfront is one of the few cities in the northern lands
that have been around for a long time. Despite its high walls, parts of the
sprawling city have been smashed and rebuilt after demolition by floods,
earthquakes, marauding dragons, and the occasional accidental dimensional rift.
For this reason, much of the city is built on and around layers of the past.
Much is more than what it seems, and around each corner often lies an uncanny
juxtaposition. These things seem to make it popular with the adventuring sort.
Wednesday, August 31, 2016
Recap 7 - discovering some things about dwarves, murdering your way to safety
Greetings Adventurererers,
When the dust settled after the defeat of Nerganu, it was
decided to peek around, and see if he had any good shit just laying about. He
did not. Because he was a spectral ghost monster with no real need for fancy
possessions. But, it did turn out that his phylactery cave was situated right
near an interesting place in the mining system.
Tuesday, August 30, 2016
Recaps session 5&6 - Ain't no party like a lizard party, cuz a lizard party encourages cannibalism! Also magic deer and how to kill a kraken and it's ghost dad.
Having defeated the Catholic cultists inhabiting the
long-neglected temple, the ragtag band of adventurers found themselves the
toast of the Lizardmen village. Sylvan had to relay this fact to the
battle-weary party, of course, being the only one who could interpret their
language and figure out why dozens of Lizardfolk warriors were all jumping up
and down and waving their spears in the air. Thank Gaia he was there, right,
because… wow… that could have gone a lot differently. Everyone was invited to a
Lizard Party! But first, they had to play bad guard/worse guard with their new
prisoner, Celestor.
Recap 4 - Yog-Orcoth Makes his appearance, and we find out what a Nerganu is.
At the close of our previous
session, our adventurers were feeling preeeeety tuckered out after slaying a
van-sized undead dragon and clearing out most of the cult of Catholic wizards
that had dug up and reanimated its corpse. They had also been fiddling with the
stuff they’d found laying around the dungeon. What was that stuff, you ask? Oh
intrepid reader you have foreseen what I was about to describe! As though in a
crystal ball, even.
Recap 3 - to slay a wee dragon
Our adventurers looked up from having slain a gibbering
mouther, and decided they definitely had not had enough, and needed to kill a
bunch of shit right away. So that’s what they proceeded to do.
Also they kill a dragon thing. It's not this one, but in other news I did acquire this broken miniature, so I've got that going for me.
Tuesday, June 7, 2016
Recap 2, Group Photo
Did I mention that one of my players is an incredible artist? Over the course of a few sessions, he hand-drew all the characters!
In this session, they are joined by another adventurer, who plays a dragonborn fighter. That rounds out the party as a high elf Great Old One Warlock, half-elf Circle of the Land Druid, half-orc Totem Barbarian, wood elf Thief Rogue, and copper dragonborn Battlemaster Fighter. Since everyone else has darkvision, I just decided that it was a recessive racial trait that the dragonborn managed to inherit, too.
In this session, they try to track down some missing townsfolk, and end up in some serious doo-doo. Also, they decided about halfway through to just start calling this cult "Catholics." I ran with it.
In this session, they are joined by another adventurer, who plays a dragonborn fighter. That rounds out the party as a high elf Great Old One Warlock, half-elf Circle of the Land Druid, half-orc Totem Barbarian, wood elf Thief Rogue, and copper dragonborn Battlemaster Fighter. Since everyone else has darkvision, I just decided that it was a recessive racial trait that the dragonborn managed to inherit, too.
In this session, they try to track down some missing townsfolk, and end up in some serious doo-doo. Also, they decided about halfway through to just start calling this cult "Catholics." I ran with it.
Subscribe to:
Posts (Atom)
