Our adventurers looked up from having slain a gibbering
mouther, and decided they definitely had not had enough, and needed to kill a
bunch of shit right away. So that’s what they proceeded to do.
Also they kill a dragon thing. It's not this one, but in other news I did acquire this broken miniature, so I've got that going for me.
After looking through the druidic meditation huts in this
stalactite-riddled room, Sylvan found the journal of a druid-in-training. The
journal detailed the initiate’s growing worry over the increasingly strange
behavior of his teacher, and that teacher’s inexplicable fury about what he
called the “hubris of the cities of Boggrove and Sleekfront over their arrogant
display of such artefacts of great power,” overheard in snippets of whispered
conversation with the camp’s co-inhabitants, a sect of catholic worshippers of
Bahomet the just. They also found some other weird stuff that may or may not be
relevant to the story at some point, and mention of a powerful artefact that
would be stowed away so that this weirdo teacher couldn’t use it.
Setting off through a rough wooden door and up a few
tree-trunk-plank-stairs, the group found themselves facing a magic circle in
the ground, which seemed to be controlling an underground river by causing its
flow to essentially disappear. Despite knowing it was magical, Ryn didn’t think
to use an arcana check to figure out if he knew what the circle was or how it
functioned, so the group settled on the ever-popular “let’s just pick a random
part of this puzzle and mess with it” strategy, and picked up a cup set within
the circle. And by, jove, it worked ! if by worked, you mean it opened up a
trapdoor. A trapdoor that they had already found, and that the warriors were
investigating. It worked so well that the warriors were swept behind the
trapdoor and some skeletons found themselves finally free, and in a 3-on-3
battle with the squishier members of the party! Realizing his imminent peril,
Ryn opted again for screwing with the cup, and lo, the door spun around again,
dealing Gandrakk his first damage of the entire campaign as it smacked him
Scooby-doo style in the booty. A skeleton was dealt with in a really
satisfying, clattery way by Glüur’s brass knuckles, and Gandarkk’s warhammer,
and some shillelagh action from Sylvan. To the left was a rope bridge leading across a vast chasm
towards a wooden structure built into the wall. The group chose instead to go
right, through some tall stone arches, following the path of a dried riverbed
Coasai led the way into an adjoining crypt, where he used
his sneaky-skills to find a non-trapped path that everyone in the group stuck
to along the left wall. This very workable option might seem more paranoid in
retrospect, since it is not 100% clear that anyone actually found any traps in
this room. I mean, obviously there would be, right? But you don’t know for sure. Regardless, members of
the party debated about what they should do in this room filled with the bodies
of ancient warriors, and about what the best course of action when dealing with
an altar to Bahomet that has been inverted and a tome bearing the words of
bahomet’s great acolyte king-james with its apocalypse section re-written to
show that the destruction is the
salvation, rather than a prelude to it. Gandrakk decided that the desecrated
altar and the fairly obvious ‘hidden’ door behind it would look better if it
was set right. He just couldn’t remember what right was, but that’s ok, because
his thing is really more about smashing. However, his words of great wisdom,
“if we’re going to get into a fight with something on the other side of this
door, lets do it out of honor rather than stupidity” seemed to strike a chord
with Ryn, who thereupon re-set the altar, opening a hidden door to a grim
library/study/torture area.
In the study, a note by the corpse of a ritually mutilated
dwarf detailed how the poor adventurer was ‘interrogated’ into revealing that
there was a stone of great power above Barkhold’s forge center area. Gandrakk
knew of the stone in question, being as Barkhold was the dwarven mountainous
city where he was raised, but he didn’t really ever think much of it or know
that it had magical properties beyond looking super cool over the forge where
he honed his smithing prowess. Also located in this room was a ledger detailing
payment to the Bloody Bastard mercenary company for continuing their vaguely
defined “martial and informational services,” and with payments coming in from
the Bastards for “provisions” of an equally shadily undefined quality. They
also found a key, which conveniently opened a locked door into a hallway that
led to a guard tower’s upper level, which they could see onto from a one-way
pane of glass in a hidden door.
They killed the guards, who were skeletons, who were people
before that. Arrows from Coasai, Glüur brass knuckles, blasts of flame from
Sylvan, rapier-stabs from coasai, you get the idea. They then decided to see
what they could see off into the distance by flinging a fireball. They saw an
empty hallway, and a long, really, really, long, descending path towards a
raised platform surrounded by torches, hung with flags bearing the silver-skull
on a black background insignia they’d seen at the entrance.
Then, they killed even more skeletons! The second round of
skeleton bashing was a bit more cinematic, as they did so after opening a
trapdoor in the guard tower’s center, and which Gandrakk wasted no time in
descending by jumping downward and absolutely destroying a skeleton. The party,
now blocked from getting down, shot some spells and arrows down into the lower
level of the tower – in particular, a flaming blast from Sylvan comically
schorched the face-bones of on skeleton after seeming to make him look totally
awesome for about ½ a second. Glüur then slid halfway down the ladder, flung
himself around to it’s other side, did a backflip, and bashed the
looney-toons-burnt skeleton to bits.
After deciding that this room might be a great place to
chill for a minute, the group went back up to the tower’s top to check out a
hunch about the wall on the other side of the tower’s top. If one side had a
trap door, how about the other? And indeed, it did! But, again, no one could
figure out what it’s deal was aside from that there was a door-sized section of
the wall that was clearly magical. Gandrakk confidently pressed his hand to the
wall in what, in a really unlikely turn of events, just so happened to be the
right spot on the door, and the wall parted, revealing a rosebush being struck
by a thin shaft of natural light. Coasai determined that it wasn’t a trap, so
much as a totally sweet little cavey-thingy. Words of a prayer from his druidic
training worked their way into Sylvan’s mind, and he muttered them aloud at the
sight of the light hitting the rosebush just so, and the vines of the roses
retracted to reveal a mahogany quarterstaff covered in low-relief carvings of
rose vines growing through skulls and bones, a sign from his natural deity that
he must have been anointed to carry it and defend this place. It seemed
definitely magical to Ryn, who said so even though it was fucking obvious to
everyone.
They then went back and took a little nappy-poo, and when
they woke up they felt a lot better. Sylvan, in particular, felt extra
druid-ish and more confident in his knowledge of nature and religion than ever
before, and everyone seemed to have dreamed up new ways of mashing bad guys
into smaller bits than usual. When they felt well enough to move on, Ryn heard
the sound of the loudest, lowest horn he’d ever encountered, and he looked
around and everyone was acting normal until they saw a flash of iridescent
green light, as if from an eldritch lighthouse, bathe the long passage in a
sinister glow. For a moment, they saw the silhouette and the growing shadow of a
menacing form in the green light, which promptly went out and left them in
darkness again.
Their next move was to run to the bottom floor of the
guardhouse and kill some skeletons. It was getting routine, until Sylvan’s new
quarterstaff got its first taste of undead, um, well, not blood, exactly, but
something clever that would be an analogy for its blood, except it didn’t
really have blood anymore because it was a reanimated, bloodless, soulless
undead monster, but you get the idea. He swung his new weapon, single-handed,
toward a skeleton’s face, not aiding his swing using his magic and intending to
see what it could do on its own. He swang that sucker so good though, that the
magic of the staff itself came alive, not wanting to miss an opportunity to
show how it could really shine, and the shillelagh spell coursed through it,
and the vines carved into its surface took on color and sprung to life,
reaching out and grabbing onto the skeletons bones. As he followed through with
his swing the vines wrenched the skeleton’s body apart, tossing ribs and femurs
and vertebra in all directions away from its shattered skull. It, was awesome.
[Hey for the record that’s a quarterstaff +1 to hit and damage, and it stacks
w/your spellcasting ability bonus for the purposes of the shillelagh spell, and
it gets an extra 1d4 damage vs undead-you can come up with a name for it if
you’d like.]
Then they decided to form the reverse flying V stealth
maneuver through a dense weave of stalagmites, leading with the characters most
likely to succeed on a stealth check, attempting to sneak up on that form they
had seen up ahead. The plan was a
good one, but their foe out-stealthed them, and stabbed the ever-living-shit
out of Ryn, who was bravely leading the party from the most rearward position.
When they turned around, they saw that their enemy was Kestrel, from the fair!
Last year’s champion looked to have recently suffered a really nasty
transformation, looking incredibly gaunt, and with a left eyeball replaced by a
green ball of flame. He still carried his characteristically
neon-pink-and-purple longsword, though, and started swinging it bigtime at the
party, knocking Ryn out of commish for the rest of this encounter. Glüur didn’t
like that one little bit, and he promptly chopped Kestrel’s arm off, revealing
to the group that a person can do a called shot, if they take their attack at
disadvantage. Screeching out in pain, necro-Kestrel formerly of the order of
the jade falcon called out “Master, Intruders!” No ‘master’ appeared in sight,
but the flash of light from his flaming green eye seemed to transmit the
message. The limb-removing would have destroyed a mere mortal being, but this
bad boy was suffused with necrotic energy, which fueled him to draw a knife
with his remaining hand, and stab it directly into Sylvan, leaving it in, and
then choking him with a life-draining magical attack. Coasai picked up the
dropped sword, prying it from the cold dead hand of the fighter, and rammed it
through his unbeating heart, dropping him before he could use any nasty magic
on the spellcasting, lower-armor classed members of the group. Despite not
having a way to tap into the sword’s magic, Coasai seemed to have developed an
affinity for the blade, which he would use as his primary weapon for the rest
of the day. A day that would be shorter for some than others.
Making their way towards the torchlight up ahead, it was
decided that perhaps they could use stealth to their advantage, taking on the
guise of the acolytes whose robes they had stolen. Gandraak offered to play the
role of a “more suitable sacrifice,” and the party huffed and puffed and
carried him in. As the party rounded the corner into this large cave, they saw
two tiers of wooden mezzanine surrounding a massive stalagmite and a stalactite
facing one another in the center of the room. The stalagmite had been ground
down into a rough altar, and ropes had been wound around the stalactite above.
As the party approached a set of guards, dragonborn in tow, they explained that
the master had need of their new sacrifice. If any of these guards would have
lived, they would be kicking themselves for not noticing 1) that there were
definitely not any elves in their organization and 2) that one of these dudes
was a giant half-orc barbarian who clearly didn’t fit in his robes, but, at the
time, in the light of the ritual, and with a dead-lookin dragon-thingy carried
between them, it seemed reasonable. As it was, the henchemen looked at each
other, looked at the party, shrugged, said, “sounds legit,” and allowed them to
pass on.
As they rounded a corner of the mezzanine and ascended
towards the ritual altar, the plan started to break down. Sylvan realized that
the ropes were holding a murdered treant, mystical guardian of the forest and
definitely not a trademarked ent from the lotr franchise, and his mind lost
grip of the ‘alternate sacrifice’ plan. As he took a final step up onto the
ground-down altar, he saw a dark cult fanatic carving the last of three
wicked-looking symbols into the hide of a rotten dragon’s corpse. The beast was
clearly dead, but as everyone looked on and the final symbol was completed, the
horn that had been a psychic resonance for Ryn sounded loudly in everyone’s
ears. “IT” was clearly “ON” at this point. As blood from the murdered treant
flowed down the stalactite, over a white crystal, and onto the mouth and face
of the dragon, the monster’s eyes flashed with a green light just like that
seen in necro-Kestrels, light glowed in many colors out of its ritual wounds,
and it broke the rope bonds holding it in place for this dark rite.
Sylvan’s rage at seeing the forest-protector profaned
overcame his commitment to strategy, and he unleashed a powerful moonbeam of
radiant magical light onto the platform. The treant, the dragon, and the
fanatic were bathed in white moonlight, and it seared the evil creatures
something serious. The dragon’s scales scorched and cracked along its left
flank, and the fanatic reeled in intense pain. They recoiled, and the fanatic
turned his attention, and his dark magic, on the invading presence. He popped a
magical barrier around himself, and closed the distance over to inflict
necrotic wounds against this hippie elven intruder. While Sylvan had been the
subject of just such an attack moments ago, this one struck him with greater
force, and he fell to his knees under the greater power wielded by this evil
sorceror. The dragon, in pain and returned abruptly to consciousness, lashed
out with its breath, catching its resurrector, sylvan, and Glüur in a cone of
freezing ice. Overcome with magical pain, Sylvan dropped out of consciousness.
Ryn didn’t waste any time wondering what spell to cast, as
“Shatter” was newly available and seemed entirely appropriate to the situation.
With an incantation and a clap of his hands, a blast of magical force resonated
through the ritual chamber, knocking the fanatic’s life straight out of his
body, causing the dragon to shudder, and loosing the massive stalactite from
the ceiling of the cave. As it fell, the stone bludgeoned the dragon hard,
crushing away what remained of its left-side-scales. The dragon schreeched, and
a low horn seemed to sound in the distance. Emboldened by this, the Glüur and
Gandraak wasted no time in turning the volume of their axe and hammer up to 11,
bashing away at the dragon while it was struggling to stand from under the
massive rock. As they struck, first one, and then another of the ritual
carvings on its side flashed with magical light, then were snuffed out, a pair
of horns followed.
The henchmen, shocked at the incredible carnage recently
unleashed, pretty much riddled Ryn with enough arrows to make him look like a
human pincushion, and he was taken down and out of the fight, for now. Coasai
decided that someone needed to work on these peons, and got to task practicing
with his longsword, cutting one down right away. The dragon, enraged and
terrified, with the magic that bound it to this plane tenuously flickering and
its master dead on the ground, inhaled a great chunk of Glüur life force before
flying up and out of the sight of the adventurers. Ryn and Sylvan struggled to
keep their blood inside their bodies, as the Gandraak smashed through a cultist
on his way up the stairs, and Glüur took the stairs up as well. Cosai remained
locked in battle with a cultist, trading blows with neither succumbing, while
henchman marksmanship academy showed its worth again, as all of the arrows
fired this turn totally missed their destinations.
The Dragon, having totally lost the ability to discern
friend from foe, began attacking the cultists nearest itself, killing one and
terrifying another, as Gandraak ran down the platform towards it. As the dragon
recognized its attacker from moments ago, it fled, seeing easier targets across
the expanse and flying towards the cultists on the other side of the mezzanine.
There, it received the attentions of Gluur, who ran towards it at full speed.
Coasai managed to stab his cultist foe to death, but was quickly engaged by
another, while the last remaining cultist on the lower level fled the scene,
not willing to risk sticking around any longer.
The dragon’s frantic attacks destroyed another cultist, and
this guy’s buddy decided it was time to go. Without a moment’s hesitation, the
cultist chose a 30-foot drop rather than certain death by dragon, and despite
hitting the ground pretty hard, managed to haul ass out of the cave at a pretty
decent speed. Coasai disengaged from his foe long enough to pour a healing
potion down Ryn’s throat, saving him from certain death, and Sylvan shook
himself groggily out of unconsciousness. With a clearly softened enemy below
and a mad barbarian above, the dragon decided to descend to finish off his prey
from earlier, but his frenzied attacks were easily parried by Sylvan’s staff.
Glüur, not one to hesitate in the face of danger, leapt from the mezzanine and swung
his axe down into his draconic foe, managing to hit it hard, but not hard
enough to take it down. He drank a draught of delicious boozy Fey Whisper
Select, grinned a fangy grin a mile wide, and got a better grip on his axe.
Gandraak, in an attempt not to be outdone in feats of bravery, also leapt down
to swing at the beast, but despite landing on his feet was unable to strike
enough of a blow to wound his enemy. Ryn and Sylvan’s attacks also missed their
marks, as the manic and unpredictable movements of the dragon kept it from
harm, for the moment. After ducking an arrow fired at him from behind, Coasai
turned and finished the last cultist, jamming his new longsword through the
cultist’s leather armor and out the back of his robes. With a mighty swing at
the base of the dragon’s neck, Glüur decapitated the fell beast, and in a green
flash, necromantic energy spewed from the dragon’s wounds, lingering for a
moment like smoke around the final rune lit along his side, before
extinguishing entirely.
Everyone high-fived each other, despite being super tired
and sore from the near-death-experience. Glüur took the grisly trophy of a
second dragon’s rotting head, and both Gandraak and Sylvan scavenged pieces of
flesh and scale from the beast. Ryn cut the great magical looking stone loose
from the fallen stalactite, and quickly stashed it away. Coasai and Glüur,
convinced of the presence of more loot in a place like this, managed to find a
chest filled with gold coins, gems, and a wondorous cloak with eye-like patterns
covering it. They then retreated to the room with the rosebush and skylight to
take a rest before ensuring that the cave was clear of all enemies.
Will they kill absolutely everything in here? Probably, but
we’ll have to wait till next time to find out.
No comments:
Post a Comment